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  1. Nate612

    The Problem with Capital ships...

    you kinda owned yo *shows starbase description* You kinda messed up there It says right there "Set in a universe of vast scale and detail, the fully-destructible environment and hybrid voxel/vertex-based game mechanics enable simulations in Starbase at immense depth, giving players the...
  2. Nate612

    The Problem with Capital ships...

    This is a mess. Seeing this new announcement made me excited, now I am disappointed. This game is a sandbox MMO. But I can't destroy or do certain things that can be done but can't due to the game not allowing. That is not how sandboxes work. It literally describes what the game is and how it is...
  3. Nate612

    Solution to Adding Mouse Controls

    Just add joysticks to the game. It taking yaw and pitch but cant strafe or rolling since it has it's limits. But this poses another issue, not being able to move your head when flying. And the solution to that is you have to press a button to toggle flying with joystick or hold a button down...
  4. Nate612

    Warp Drives and Hyperdrives in Starbase

    Quevin, shouldn't getting Xhalium and other rare ores be hard to do? Plus, if warp gates are to be added to multiple places, pirates can guard them which will cause players to not go to them making them pointless. You're not gonna be the only pirate when EA comes out and not everyone is going to...
  5. Nate612

    Warp Drives and Hyperdrives in Starbase

    No not all are capable of Warp 10. They are determined by the amount of Xilatrium in a warp chamber, size of warp chamber, amount of regulators, amount of fuel rods powering the devices, and how many warp thrusters are on the ship. Plus since Xhalium is so rare it will be hard to make it to warp 10
  6. Nate612

    Gunships

    Its great and all but why? Why would you get rid of something essential to so many ship designs?
  7. Nate612

    Warp Drives and Hyperdrives in Starbase

    Also for the first question. Due to the new element's high energy output and efficiency, Not much more mass is needed. Plus I did say the maximum warp speed is 10. Which is crazy fast
  8. Nate612

    Warp Drives and Hyperdrives in Starbase

    1: As I previously stated in my post it's determined by the speed above normal speed limit. Example: 100 m/s above speed limit is Warp 1. 200 m/s above speed limit is warp 2. 650 m/s above speed limit is Warp 6.5 and so on 2: No they aren't, though it is more efficient for them to be outside...
  9. Nate612

    Warp Drives and Hyperdrives in Starbase

    In Starbase, there is a maximum speed limit of 150 m/s. And since EA is getting closer and closer, more and more stations will appear and new things will be added that will be far far away. So a Warp/ Hyperdrive might be useful. The speed of warp is determined by the speed that goes above the...
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