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  1. BlackAndWhiteBird

    The blueprint system is killing this game

    Gameplay cycles? You've got to be kidding. xD There are no cycles. Nothing in this game has been completed sufficiently to call it a "cycle".
  2. BlackAndWhiteBird

    The blueprint system is killing this game

    You're confusing warm with soft. SSC is just a design and drafting tool like autocad, compass 3d or solidworks. This is an environment in which you can design and test a "technically sophisticated device". And this tool is literally the best part of this game. And it is in many ways superior to...
  3. BlackAndWhiteBird

    Warp trace

    Apparently, you are not familiar with MMO games. Seriously, some of them are built on the principle of a sandbox, not an amusement park. There are many MMOs in which there are no vendors buying anything from players. There are many MMOs where every item in the world, including loot from mobs...
  4. BlackAndWhiteBird

    Warp trace

    Imho, the very idea of capital ships as teleporting stations is a bad idea. The fact that some of them are also invulnerable to everything else is absolutely shit. Honestly, it would be better to give players the opportunity to build nodal warp stations instead of these unsightly stumps. Are...
  5. BlackAndWhiteBird

    Warp trace

    pavvvel "very expensive equipment" is a very extensible concept. For someone it is expensive to lose marmot, and someone abandons ships and stations, simply because he feels sorry to waste time on transportation. What can we say about corporations for which money or resources are just dust...
  6. BlackAndWhiteBird

    Space Jelly has been observed to cause interferences with radio signals.

    it would be fascinating to see some kind of global event on the construction of transmitters or dev stations in which all players would be involved, by analogy with global events in Elite Dangerous.
  7. BlackAndWhiteBird

    Warp trace

    It would be fair that such large ships as capitals leave a trail after moving. But alas, I cannot agree with the topic starter. The option he proposed would be too easy a way to steal other people's spatial points. Imagine: someone flew far, far away for weeks, and then returned back to deliver...
  8. BlackAndWhiteBird

    Manual Beam Welding - Requesting feedback on a design suggestion for replacing attachment plates

    It would be great if the skin could be typed from primitives of 12x12 cm or even 6x6 of various shapes. But this requires a complete reworking/rethinking of the current health system in favor of penetrating damage based on the density of the material. Well, welding of the skin parts of course.
  9. BlackAndWhiteBird

    Aucun Asteroid trouvable

    Les champs d'astéroïdes dans la zone de sécurité se trouvent à environ 30 kilomètres ou plus à l'intérieur de la ceinture. Vous avez juste besoin de voler plus loin en se concentrant sur ces points de fuite(en fait, ce ne sont pas de vrais astéroïdes, mais seulement des fantômes) et tôt ou tard...
  10. BlackAndWhiteBird

    Happy New Year Endo!

    I know it's not customary to congratulate people on xD forums. But I want to wish the FB team and the gaming community a happy New Year. May this year be successful and exciting for all of us.
  11. BlackAndWhiteBird

    Rear-view mirrors

    I think that even if the image in the mirror or in the camera is blurred so much that it will only give a conditional understanding of what is happening behind - this will already be a great help and will not greatly affect performance. But I agree with you. A third-person view could be a good...
  12. BlackAndWhiteBird

    FCU+MFC Stability issues and difficulty (and tips)

    I'll just leave it here. https://forum.starbasegame.com/threads/theorising-mfc-behaviour-minimum-thrust-thruster-precision-efficiency-and-fine-tunning.2797/
  13. BlackAndWhiteBird

    Rear-view mirrors

    To begin with, I really like the rigid binding of the camera to the first-person view. This gives a sense of immersion and makes you think about the position of the cabin when designing a ship. It's great to feel like driving a space truck or a fighter jet. But there is one tiny, insanely...
  14. BlackAndWhiteBird

    Easy Build Mode Makes Me Cry

    Он уже был в определённом виде год назад. Он уже работал, как и работала механика заполнения чертежа посредством кораблей принтеров. Более того он был доступен игрокам так как вы всё ещё можете найти руководства по использованию. Всего-то и нужно было продолжать совершенствовать этот инструмент...
  15. BlackAndWhiteBird

    Easy Build Mode Makes Me Cry

    EBM in my opinion is the worst part of the starbase. It is inconvenient, not variable, clumsy and it breeds a lot of placement errors, which later result in huge ugly gaps. I consider it a huge mistake that testing of all new functions goes through EBM completely ignoring SSC. For a long...
  16. BlackAndWhiteBird

    How to make the game more real-world friendly

    We need more diverse sensors!)
  17. BlackAndWhiteBird

    star base's in StarBase

    That's exactly what I mean. A station where the production or processing of something is deployed. Any production or processing requires resources that are concentrated at the station through trade, user contracts and/or direct supply by the owners of the station. In addition, it will...
  18. BlackAndWhiteBird

    star base's in StarBase

    Purely from my point of view, capital ships and station sieges are of course fine, but first of all, players should have at least some reason to build these stations. At the moment, the station is just a cube with inventory creating a piece of a safe zone around itself. The station is now a...
  19. BlackAndWhiteBird

    How to make the game more real-world friendly

    Arguments, my friend, facts, examples of statistics indicating the correlation of one with the other. So far, your statements are just empty talk. In addition, I think it is bad form to respond in an English-language forum with references to works that will be understood by barely 10 percent...
  20. BlackAndWhiteBird

    How to make the game more real-world friendly

    I don't see a correlation between the population of players and someone's "urgent" affairs.
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