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  1. pavvvel

    How to make the game more real-world friendly

    No, no and no. There should be nothing in the game that brings players any closer to "combat logging" and there should be no mechanics that allow the game to secure your ship anywhere and in any conditions. As practice shows, ALL such game mechanics degrade the online component of the online...
  2. pavvvel

    internal combustion generators

    What makes you think there is nuclear energy in the fuel cell? I see you've decided to be clever - it's inappropriate. you need an alternative energy source anyway. solar panels are too weak and expensive.
  3. pavvvel

    internal combustion generators

    Now on warships, which are designed, usually, for a 2-3 hour flight time, there is no way to add flight time because the extra equipment takes up a lot of space, you need more engines and armour - that's a problem. A battleship has to react to sudden situations, and keeping the main generator...
  4. pavvvel

    Mouse Control - just one request

    Given that there will now be new weapons on tripods, the lack of mouse control will make the game even more imbalanced. arrow ships on rail tripods will be stronger. as it is extremely difficult for the player who opposes them (the ship pilot) without mouse control. please speed up the...
  5. pavvvel

    Private Warp

    No, no and no. It would allow players to avoid meeting other players. which would then kill the game. the game should not contain anything with the signature "private"
  6. pavvvel

    Engines. Fuel consumption. Boost

    1. Right now, if an engine is running even at 1-200 units of thrust out of 10000, it consumes almost as much fuel and energy as an engine running at maximum. i suggest changing the mechanics of the fuel calculation. 2. Mode with flight control disabled. So, it's possible to switch to a mode...
  7. pavvvel

    Saltberia "Prison"

    I don't understand why anyone would think that attacking other players is bad and that it should be punishable by any mechanics/fines. the more mechanics to protect players - the less players will protect each other and team up to protect each other and then there will be less content...
  8. pavvvel

    stickers on the windows

    The stickers on the windows are now invisible. I suggest making them visible. it would improve the interior and exterior of the ships. the first thing I thought of was a small sight sticker - instead of a bolt in the glass. using an online translator, there may be errors.
  9. pavvvel

    Triangular thrusters

    Whether it's a bug or not, triangular has the ability to get power and control via hardpoint. i'm appealing to the game suggestions forum to get the developers to add the option to regulate the power/control source for triangular.
  10. pavvvel

    Triangular thrusters

    lose 12 centimetres between each engine...? maybe you also suggest that all the marching engines should be combined into one group...? -what's the point of that if the engine has its own hardpoint? it's a 100% bug that hasn't been fixed for so long that people have started to think it should be...
  11. pavvvel

    Triangular thrusters

    Yes, I did. Took a lot of time. I added bolts. I put everything together. 32 engines, 16 hardpoints and 16 names for the engines. but they don't work separately. work as one (just like if they had the same names). I'm very disappointed. didn't know there was such a bug
  12. pavvvel

    Triangular thrusters

    I suggest that the triangular thrusters be added with the insisted parameter - that they receive power and control by priority from the hardpoint rather than from the adjacent triangular motor. This would allow for many triangular thrusters to be installed next to each other, each of which...
  13. pavvvel

    200km to Origin - "video card bye bye"

    upd it's the warpgate that's the problem.
  14. pavvvel

    All-encompassing armored ground warfare: A suggestion

    You can't do a 3-person view with any kind of ship control. this will make the game worse. the player should only see what his character can physically see!
  15. pavvvel

    200km to Origin - "video card bye bye"

    Origin stations (and perhaps not only them) start to put a lot of load on the video card and processes from a distance of 200km onwards. The PC tries to load them all at once. This does not make sense. please fix this.
  16. pavvvel

    Mouse Control - just one request

    Hi. The roadmap shows that mouse control will be done in Q4. I ask to pay attention to only 1 thing that can be done now to greatly improve gameplay: to use pitch and yaw on the mouse you have to press C. ok. the problem is that the ship keeps manoeuvring until the mouse cursor returns to the...
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