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  1. FranklinZ

    Exoskeletons ane Mechs

    With laser cutting and welding in the game you can make complex shapes with armor plates. This makes me wonder if it will be possible to make a specific device that jams a tiny ship onto the player's robotic body and limbs, acting as an exoskeleton. Maybe even controlling the thing with emotes.
  2. FranklinZ

    Connecting Ships

    As we know there is a maximum limit of weapons you can put on a ship and also a maximum size. Bolting ships together will make the ship unusable. However, is it possible to connect ships with structure? For example, use a hinge and a hook to lock another ship into place. This way it might be...
  3. FranklinZ

    Repair Stations

    Although field repairs are by hand, can we have repair stations that auto repair your ship based on your blueprints? If you fought a autogun or laser ship, your hull will be filled with tiny holes and repairing them with the building gun will be a huge pain. Fixing a plate with holes is almost...
  4. FranklinZ

    Rams and melee combat weapons

    Ramming sounds like a fun combat style to play. Will there be rams that deal extra ramming damage and/or receive less ramming damage? I would also want some ship melee weapons like saws and drills. If that sound too crude than maybe a plasma cutter? Also grapeshot cannons could be fun to have...
  5. FranklinZ

    Bots in the game [concern]

    It came to me that the Starbase mechanics are just perfect for bot armies. Bots owned by professional game "workshops" had ruined many MMOs and other games alike. As long as there is a way to trade items between players, these "workshops" will flood the game with bots, causing hyper inflation...
  6. FranklinZ

    Vector engines?

    Can you put engines on turrets to make vector engines? If so, how can you control them?
  7. FranklinZ

    3rd person camera drone

    Have a deplorable camera drone that follows the ship, providing 3rd person view. To balance it in combat, have the drone be very fragile and not very maneuverable, Thus it will be quickly destroyed in large ships and can't keep up with fast small ships. At least let the civilian ships...
  8. FranklinZ

    3rd person camera

    I really like the game but the lack of 3rd person bugs me. Your game focuses a lot on building vehicles, so a large portion of your player base will be coming from other building games like Space Engineers / Besiege / Kerbal Space Program / Robocraft etc. However, those games all have 3rd person...
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