Hmm or some type of frontier justice approach where players can be bounty hunters and destroy players who may have committed crimes against robot kind. or the ability to set bounties with a set reward price? one problem I can see would be the player who is being targeted may get a friend to kill...
I completely agree with the ability to create beams dynamically as I don't have the CA but I feel like it would make a huge difference to improve workflow when building ships.
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