Recent content by Daddystu

  1. EA Update 15.03.2022 (EA Build 824)

    Great news for live - but why such a huge update?
  2. Magic

    Wouldn't mind them resorting to 2 of those 3 things if it speeds up the process. Black magic though - best stay away from that. Bad Karma.
  3. Magic

    I'd like a 'magic' scanner and a 'magic' SSC on my player station asap. That'd be magic. Thanks.
  4. Let's discuss: Who was the target audience for the EBM?

    I would like a small EBM on my deep space station. So I can knock up small mining ships, rescue ships etc. Edit: Theres a lot of stuff i'd like on my deep space station though.
  5. PTU Update 4.2.2022 (PTU Build 789)

    This patch tomorrow for live - should we be getting our hopes up?
  6. Aucun Asteroid trouvable

    Frickin' loads of roids 15km to 40km out from origin 10. 10 a penny out there.
  7. A comprehensive solution to the problem of activity in the game.

    Impressive that some of you guys are attempting to respond to the Great Wall of Text. I tried reading through it and just got a massive headache.
  8. Starbase Progress Notes: Week 48 (2021)

    I'd echo this. Live still stuck on 701. Hopefully next update will be huge.
  9. Starbase Progress Notes: Week 48 (2021)

    Lots of great info - but snowy asteroids?
  10. PTU Update 3.12.2021 (PTU Build 735)

    Live server glares over at the PTU with envious eyes.
  11. Remove stations 2-30 and lets just use one station.

    We could all make the decicison to move to 1/30 ourselves.
  12. Capital Ships FAQ

    Good question - deserved its own new topic. I'm stocking up on pretty much everything.
  13. Big concern I haven't seen many talk about.

    Large cargo lock frame ships glitch me out - down to 3-4 FPS as soon as it is activated.
  14. Theorising MFC Behaviour - Minimum Thrust, Thruster Precision, Efficiency, and Fine Tunning

    Thanks for that post Ser Bus - very helpful and informative. Gives me something I can try to get my fully loaded efficiency up. Reducing size of my flank angled box thruster groupings. Currently arranged in 3 discrete groups up each flank. Have numbers available so will use them.
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