Recent content by foxzardz

  1. Ship-based Warp Travel

    Yes, it will take some effort to monitor popular routes and wait for the target at the exit point, note that exit point must be marked so it will be same and the potential attacker can wait and catch the target on their exit point if the victim uses the same route often. also note that (both...
  2. Ship-based Warp Travel

    The only problem with "big space" is that it is empty. And it doesn't matter if you fly 2+hours in a peaceful surrounding or if you just "jump" and save your gameplay time to more interesting things like PVPing, mining, building.... Also note that "jumping" will require resources and it will...
  3. Ship-based Warp Travel

    Hi, I just registered to comment on this thread :) Please don't overcomplicate it. Yes we need portals/quick travel, but we don't need "waarpspace". What we need: 1. Just add a device that will open a portal which will be visible (or can be scanned with a special scanner device) from 1000km for...
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