As the council is now, I agree that witch hunting down the unknown council members is terrible. FB made a decision to let the council members dictate their own publicity. And while that doesn't fit my idea of a player council, it is what it is. Best we can do is respect FB's and the council...
I don't think the concept of a player council is a bad one. Trying to focus in on active players for experienced feedback is important, otherwise you end up trying to sift through a flood of decentralized opinions.
But I think there is a difference between an active player and a community...
I like your belt ideas. Adding some kind of 'geography' to the belt would be a fantastic way of increasing player interest in it. Mix in some environmental effects and mapping out the belt could become a seriously useful skill.
Though, how accessible the rarer materials are needs to take...
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