Recent content by Galactus

  1. About locks on the YOLOL chips

    My main issue with yolo is if your company ship is captured and you have a bunch of company/mining waypoints saved, the "enemy" will then have your waypoints and can really screw your company over. Adding a keypad function to lock or hide yolo scripts would be nice, and make it at least 20...
  2. YOLOL chip limitations

    goto 51 is clamped to 20 so goto 1000000 will goto 20 as well... same goes for negatives goto-100 will goto 0, this is stated in the WIKI