Recent content by Gerhard

  1. Planet design and why the name KROG fits better

    Can robots fly around a gas planet?:unsure:
  2. Planet design and why the name KROG fits better

    What can be a Krog? Lives in high gravity and in an atmosphere of liquefied gas, almost in liquid. Very strong chitinous shell, almost not pierced by any small arms. The effectiveness of small arms in liquids is not large, because only Krogs use only contact combat, a huge force makes them...
  3. Planet design and why the name KROG fits better

    Any decision on game design should be evaluated on a scale of prospects or lack of prospects for development. Therefore, just take a step forward, how will you use the name further, and are there any prospects for its development in adjectives and personal names. Pure practice and no lyrics. any...
  4. Are robots good?

    A robot selected as a character is well correct. In terms of the perception of a game where the gameplay requires a combat component, crumbling iron cans is better than human models. When the game gets its development, can offer to add more characters, but first you need to see the work of the...
  5. Discussion of general issues on the design of the game, and content in Russian

    I am fluent in Russian; I have experience in game design and calculating mathematical interactions in games. always happy to assist your project. Contact for any question.
  6. Discussion of general issues on the design of the game, and content in Russian

    OK, I understand you. I proposed a discussion in Russian, precisely because of the large number of people interested in this topic among those who speak this language. With moderation of the topic, I can offer my help. But if the site administration is categorically against, I can delete the...
  7. Discussion of general issues on the design of the game, and content in Russian

    Любая игра требует конкретизации её игровой концепции, или основного смысла. Этот проект меня лично заинтересовал, концепцией строительной стретегии в совмещении с боевой составляющей. Очень верно, что разработчики взяли за модель юнита не гуманоида, а робота, весьма хорошее решение для...
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