I was talking about some sort of listing of stuff, like hinges. The same way it was done to tools and weapons. If it also shows the whole process of building a ship and how some stuff may be automated, even better
I am pointing the irony. Maybe "Making it hell" was too much, but you are asking to make something have a low quality of life while asking for other things to have a high quality of life.
I'd rather the game not have bad design by design
* Just give 3 respawns per day free of charge on their home station.
- - Further respawns cost X.
* You can only ever respawn at a home station or a forward camp
- - The forward camp is on a even more rigid limit, You can only respawn at a forward camp 3 times a day and no more, no matter...
I was asking for evidence, not reasoning
Bloodlance and biglet already vouched for the devs having said as much. As I am the only one questioning the veracity of the claims, then it's probably true
I guess the discord is much more active than the forums.
p2p over the server-cluster or p2p with players sending data too?
I am quite paranoid over any important decisions being made in a user machine at any time for any reason. This usually leads to cheating
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