Recent content by JJFUSA

  1. Ship Control

    Totally awesome stuff, I watched the videos it works kinda like airplane flight management system (FMS) navigation and such, truly amazing, thank you very much. O7 I started to build my first ship in spaceship designer and I will experiment with these systems, combining with semi-auto and...
  2. Ship Control

    Thanks a lot for the info and references, captain, I visited EosCon on July here is my post on Reddit: It was an amazing experience and I made myself a promise to build a very special advanced ship and present it to the public on one of the following EosCon. So true, building a ship in...
  3. Ship Control

    How can I get access to those systems (blueprints?), I want to try them out and see if they are what I'm looking for, otherwise I would try to build it myself. Oh an idea, what if someone could put stationary beacons powered by solar panels outside 1000 km range all over the space till the...
  4. Ship Control

    Thank you very much for sharing your experience and for the practical suggestions. Good to know about loaded screens limitations, quick question: those limits are on the client side (on my computer) or they come from the server side or/and game code itself? Considering the rest, I definitely...
  5. Ship Control

    Got it, I will keep that in mind for sure, my goal is to build the most advanced ship with realistic controls, as we all know even current RL space modules are not operated manually to the certain extent of course, the more realistic it gets the more joyful it's for me to play, 'cause it's...
  6. Ship Control

    Very interesting and informative, I appreciate a lot your detailed response. Going straight to the discussed points, 0.2 sec delay could be a dealbreaker, my initial intentions to let the ship execute certain operations, such as locking the target in fight, were exactly in purpose to achieve...
  7. Ship Control

    Late night wishful thinking. Is it possible to use YOLOL to program ship controls similar to ship controls in EVE Online? I mean, manually flying spaceships in the future doesn't seem too realistic to me but rather issuing commands to a ship like in EVE to execute certain actions like lock...
  8. Ship-based Warp Travel

    The whole Starbase community can't wait till development will continue again, in my humble opinion this is the best space game ever created, so please keep that in mind, it tells how good you devs are. :-) Yet I have a question for you related to this particular topic, what we're talking here...
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