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MajGenRelativity's latest activity
MajGenRelativity
replied to the thread
Aries News Corps Vision Article #9 - Sensors
.
Headers are a great idea, thank you. I'll add them in future articles posted here.
Mar 10, 2024
MajGenRelativity
posted the thread
Aries News Corps Vision Article #1 - The Game
in
Game suggestions
.
“Starbase is a hybrid voxel/vertex-based space MMO.” These are the words that Frozenbyte uses to introduce people to Starbase. However...
Mar 10, 2024
MajGenRelativity
posted the thread
Aries News Corps Vision Article #9 - Sensors
in
Game suggestions
.
In the past, I've been posting a series of articles on the ANC Discord about how I think Starbase can be improved. However, Article #9...
Mar 10, 2024
MajGenRelativity
replied to the thread
Starbase's Top Issues #9: The Death of a Dream - The SSC
.
I've worked with extremely PvP oriented companies in the past that design their own ships, and "as large as possible" fighters are not...
Mar 2, 2024
MajGenRelativity
replied to the thread
Starbase's Top Issues #9: The Death of a Dream - The SSC
.
To respond to both of these comments at once, I think that there's this sort of straw man of SSC players that's being argued against...
Mar 2, 2024
MajGenRelativity
replied to the thread
Starbase's Top Issues #9: The Death of a Dream - The SSC
.
Apologies for the delay. I haven't worked on the design in over a year because I haven't really played the game in about that long. That...
Feb 27, 2024
MajGenRelativity
replied to the thread
Starbase's Top Issues #9: The Death of a Dream - The SSC
.
If you've ever looked at any of the ships that I make, you'd see that they're far from perfect ships. Some of the ships that I design in...
Feb 21, 2024
MajGenRelativity
replied to the thread
Starbase's Top Issues #9: The Death of a Dream - The SSC
.
I've built plenty of ships in the past that could theoretically be assembled by hand in the game world and I meticulously crafted all...
Feb 19, 2024
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