Recent content by OLO

  1. Turret Control like on the Zeppelin or the Submarine

    the best solution I've seen is by volume of fire, I.E. larger ships just slaving 4 turrets together. However this isnt really an option for smaller sub 4k ton builds, and with the limits on bolts/voxels larger ships seem like a waste of effort and resources. You could build a bunchf of densly...
  2. The Tripod is broken. Here is 10 minutes showing why.

    prob is how hard making ships are for most players, and the ambigous system for determining what makes a ship "good", getting a ship to work is hard enough, balancing it with a high warp factor, and good armor is likely beyond most players skillset right now, and their just assuming that their...
  3. PVE is already failing...

    The idea that PVE players are in a vacuum and therefore have no affect on the economy is where I think you've lost the thread of the idea that "most" players should leave the SZ. You, and few others are asking either for expanded SZ's (safe everywhere Dual Uni showed us that this was bad)or the...
  4. Turret Control like on the Zeppelin or the Submarine

    short answer on this, those are not correct examples of turrets, turrets normally do not move that quickly when you have guns/chair/controls on them. So their essentially CA fluff. Longer answer, with gleaned opinions, talking to folks from CA turrets in their current state are more meant for...
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