Recent content by scions

  1. Dual universe back track on planet mining and why SB need to do the same

    I will be agree with you if at the end of the EA they make a wipe without that the EA release is the official one, why ? In a competitive MMO game 1 years of advantage is broken in this kind of game.
  2. Dual universe back track on planet mining and why SB need to do the same

    Ok i don't see anything on moon base siege, so i was assuming that was not comming, why it's not on any roadmap, it's a major feature but if you don't read X forum post you can't know that. For the PvE side i don't say they focus on PvE but Invincible capital ship will be a problem + ok they...
  3. Dual universe back track on planet mining and why SB need to do the same

    Yes you are right i was an officer in a 50 guys company and nothing was possible to really do in medium group , no common storage, mining in group not really usefull and no reason to pvp ... But nothing go on a more community activity for me. - Invincible Capital ship is the worst idea for me...
  4. Dual universe back track on planet mining and why SB need to do the same

    Hi, I write this thread because i love MMO sanbox and i was a player of Dual Universe and SB. Both are ATM in poor state ( low players count ... ) we always heard that's because it's in alpha but i don't see anything coming who will reverse this states. Dual Universe make the choice ( some...
  5. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    Maybe because they said they are still debating so ...
  6. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    @blazemonger I think you don't see the problem of an invulnerable platform that can move into PvP zones. The repercussion is not only for PvP players but for all players. Removing the risk vs reward will not only affect PvP players but also PvE players Why? Several reasons: - the economy...
  7. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    Agree with J.D more safe zone is worst for everyone : - More safe zone with CCAP = more ore and less material sink ( less ships destroyed ) = Price lower and lower on ore because too easy to acess to them and to bring them back in a safe station = less rentability for miners = less...
  8. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    I see the video and still don't see why the fact they can't go in the belt is reassuring, you can pop an indestructible mobile station next to a belt and recolt safely without any danger, still seem broken for me. You can have a huge cargo that can't be attackable and can fast travel to a...
  9. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    Dual Universe wich was very similar to starbase, kill the MMO side of the game with too much safe zone. To answer your answer, the civil capital ship just need to put itself on the belt and fill as much as it wants without any danger, for EOS indeed the belt is very large but for elysium the...
  10. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    I’m a little worried about the capitals ship, The fact that they have a safe zone that can’t be destroyed and the capitals ships can go anywhere are just going to break the game, it means I can go everywhere without risking anything and undermine as much as I want all the scarce resources...
  11. Starbase Progress Notes: Week 32 (2021)

    Can we siege moon bases like station or it's intouchable ?
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