Recent content by Sylwester

  1. Starbase's Top Issues #1: Cannot Begin From Nothing

    In other mmos you invest in your characters. In this game you invest in your ships / stations, so losing them is comparable to an extent. Tarkov is not a good example, because your survival rate is ~50% anyway, so it may be annoying to lose 1 set of equipment in a match due to a bug, but it...
  2. Starbase's Top Issues #1: Cannot Begin From Nothing

    This can be applied to literally anything based on individual tastes. My definition of top issues would be things that have most impact (affects most players * severity). In my opinion those are in this order: - game dev halted - lack of content / nothing to do (unless you are into ssc) - bugs...
  3. Starbase's Top Issues #1: Cannot Begin From Nothing

    This problem is far from top starbase issues, but I run into it too when I tried to do "start from nothing" playthrough. The things you can't craft, that are necessary to get started are hardpoint, resource bridge, battery and full generator (gen is not needed, but battery must have power or...
  4. User ID/ ship ID scanner

    If anti-cheat is useless then why are you complaining about cheaters? But to be honest my anti-cheat idea right now is really not viable. Just as much as maximizing performance is also not viable because there are no developers working on the game. If the devs ever return back to developing this...
  5. User ID/ ship ID scanner

    If cheating in this game was a problem and it could be solved by doing some calculations on remote server, but there was no such server, then yes I would like if the calculations were done on other players PC. Like I said before, not 10 or 20 ships, just 1. It probably could be programmed to...
  6. User ID/ ship ID scanner

    You can already host multiple ships at the same time. It could work by loading the ship of another player as if you are hosting it, but it won't actually spawn and the input gets mirrored from the other player. Then your machine will continuously check if both ships act the same. If there is...
  7. User ID/ ship ID scanner

    This can be resolved by devs. Hosted ships could be checked by other p2p clients to see if they operate correctly. Laggers could be detected and put at a disadvantage (keep them frozen in space / delay ship response to controls and make their movement look smooth to other players while the...
  8. User ID/ ship ID scanner

    No. Worlds Adrift had physics running on servers. It was laggy, server costs were high and they shut it down and now you can never play it again.
  9. What happened?

    The development of the game has been halted: https://steamcommunity.com/games/454120/announcements/detail/3182365494609391781 In some more recent news, it is not know when it will resume: https://steamcommunity.com/app/454120/discussions/0/3734078012150740917/?ctp=3#c3730702146116489261
  10. Inventory Glitch

    If you want to get rid of them, you can sell them to npc vendor at marketplace.
  11. Plz add grappling hook to board ships

    You can already attach ship to ship using towing beam, but grappling hook would be personal item that helps you get onto a target ship in certain range (like lifeline but you choose when to use it and it doesn't stun you). There was a hook in Worlds Adrift and it was probably the best part of...
  12. Space Jelly has been observed to cause interferences with radio signals.

    Infinite range would be impossible to implement, but it doesn't have to be infinite, instead some very large number would do just fine as long as it covers whole play area. Also there is a problem that accuracy decreases the further away you are from origin. If you really need to know your...
  13. Broken Ships Tutorial

    I suggested this in new players survey. It should teach how to fix: - missing pipes / wires - missing components using auto-fill blueprint (and that it uses bolts from your inventory) - durability errors using bolt tool - frame using build tool (and that build tool is not very reliable for other...
  14. The speed of the ship suddenly decreased

    You could name them "Main" to have them run at 10000 and see what happens.
  15. The speed of the ship suddenly decreased

    Another thing you can do is to set your ship to fly at full speed, get off pilot chair and check your engines to see if all forward engines are running with thrust close to 10000 (use universal tool to check this) and all backward engines are not running or have thrust close to 0.
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