I figured out why it felt weird, it rotates around glabal axis not local to the part once I figured this out it made sence, though I would still greatly apreciate a way to toggle between global and local rotate (also an option to rotate in smaller increments by holding shift or something)
rotate is bit weird when the object was placed on a 45 degree angle and its a bit unstable on my computer but I've had lots of fun. thank you for making this.
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