Hack Deed was planned specifically for this.
You can read about Ship Deeds in the latest Progress Notes.
https://forum.starbasegame.com/threads/starbase-progress-notes-week-15-2022-tools-items-insight.3077/
a fictional problem, ships are easy enough to detect without jumping off the ship. This mechanic does not give any advantages, since you cannot control the ship while you jumped off, plus the stun time
What happened to Hacked Dead? last week they showed that he had only the code left, and here they write again about the design stage. I do not understand
Hey there. We are the Pandora's Box What we do? We're having fun! Where we do it? Everywhere!
And if you have been gonked or dunked by one of us this is our official response:
Thank you for using Gonk'n'Go Fast Insurance Transfer Service. If the speed at which you were transferred to the nearest...
this is a good idea, it means that for sieges, it will be necessary to protect the supports of the station so that it cannot be broken so easily.
and moreover, there are mechanics of supports, then this would naturally appear
What about to separate PTU and Live to different games in the steam liberally. Cuz these hops cost some time and ssd recourses) We will need to down load two starbases once, i kinda already downloaded about 200+ GB in total :cry:
if you're afraid of losing the ship. turn off the transponder and put the ship in the fog, the whole solution to the problem, there is no way to find you, where you are, it's impossible.
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