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Tris's latest activity
Tris
replied to the thread
Starbase's Top Issues #8: The Dangerous PTU
.
In principle, I think the idea of only activating the PTU temporarily is a sensible option. But only when the test mode (F5) enables...
May 10, 2024
Tris
liked
Kenetor's post
in the thread
Starbase's Top Issues #9: The Death of a Dream - The SSC
.
holy hell what have you folks been smoking, i know multiple people that would never touch this game without the SSC, including myself...
Apr 28, 2024
Tris
posted the thread
Ship Warp & Heat (About Starbase Development News - April 2024)
in
Game discussion
.
I can understand the idea of warp travel for normal ships with markers and understand that this brings more action back into the game...
Apr 28, 2024
Tris
liked
XenoCow's post
in the thread
The Catylist: Allowing Quick-Play while Promoting Group-Play
.
I recently overheard... overread?... some discussion on the Starbase Discord about the woes of the game not really being able to be...
Apr 8, 2024
Tris
liked
Erador's post
in the thread
Starbase's Top Issues #9: The Death of a Dream - The SSC
.
- I don't want spend my whole lifetime to build a single ship with 400 crates in the most tedious and painful way. If you enjoy building...
Mar 17, 2024
Tris
liked
LauriFB's post
in the thread
Starbase's Top Issues #9: The Death of a Dream - The SSC
.
I must say I didn't read it all, but what I understood the SSC is the issue. I'd like to offer alternative perspective. SSC currently...
Mar 15, 2024
Tris
replied to the thread
Starbase's Top Issues #9: The Death of a Dream - The SSC
.
In my opinion, the SSC needs to be developed even further, e.g. has better tools to be able to build strength and gravity symmetrically...
Mar 15, 2024
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