1: Finite = limited, was thinking something around 50 exos, of course all these extra exos would add weight that slows you down.
2: The time can be worked out and if you see yourself in queue behind 24 crewmates also waiting for respawn then you should probably rethink your strategy.
3: Solo...
-Finite number of extra exos that you can bring in one ship
-Set a timer between respawns on one ship
-Somehow be able to use dead exos as a ghetto way of respawning a crewmate
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