PTU Update 14.4.2022 (PTU Build 846)

AuraFB

Community Manager
Frozenbyte
Joined
Aug 9, 2019
Messages
102
#1
Crafting
  • Fixed an issue where some station parts were not craftable

Ship Blueprint Update
  • Added a feature to allow each ship 3 save slots for different modifications
  • The window for the blueprint files opens by default with the Universal Tool when near a ship you're hosting, and can also be bound to a separate key
  • Operator access is enough to allow modifying ship blueprint files
  • One slot can be set to automatic save with 3 triggers configurable from Gameplay -> Ship Blueprint Autosave
  • Repair terminals and the blueprint filler feature can be used to restore ships to the form in these saved slots. The form at the time of purchase is also always available by activating the original blueprint slot.

Ship shops
  • Added Sphyrdinae player-made ship
  • Updated Larve, 10 Flying Arrow, 22 the Heavens, 30 Allons Danser, Hexxer, Rigger, Rocker, Rocker Duo, Shifter, Stocker, Ghidorah, Apito and Namib player-made ships
  • Updated descriptions of Trident C512, Trident C250 and R-17 Recolter player-made ships
  • Updated description and changed name:
    • Peon -> Peon Prospector
    • Vector - Vector Shuttle

Stations
  • Added a system log message to inform players of prohibited double foundation placement

PTU ONLY
  • Devices
    • Reconstruction Machine: Added a station permission check to link button during sieges
  • Hangar Halls
    • Enables hangar construction in Capital Ships and fixes some bugs with deactivating hangar halls
    • Fixed an issue where repair menu didn't update correctly when creating new areas
    • Hangar Hall terminal error screen has been replaced with a black screen
  • Ship Designer
    • Added Grid Display device to Public Test Category folder
  • Ships
    • Fixed an issue where heat increased incorrectly in some situations as the ship moved
  • Capital Ships
    • Alium material in single parts should now affect shell rating positively. Also secondary materials in objects are now included in the shell check.

Known issues
  • Selecting the Repair tab on a hangar terminal makes the terminal screen turn black. This is currently being worked on.
  • Terminals only recognize one hangar per station area. This is currently being worked on.
 

Greebo

Well-known endo
Joined
Aug 23, 2021
Messages
65
#8
  • Terminals only recognize one hangar per station area. This is currently being worked on.

I have multiple terminals working for each hangar in a single area, i connected each terminal directly to the hall and it seems to like that
 
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