> Removed Socket Creator Tool
Does that mean a full removal of sockets (and making them legacy tech like attachment plates), or only removal of a handheld endo tool?
Eh. Sounds too abritrary when SB already has "real" code as well as unfulfilling to accomplish and unfun to fight against. If an endo boards a large ship they can already use their U-tool to modify whatever components or networks they can reach. There's your real hacking minigame.
Company Bank
Ship Operator Access
Awesome! Like seeing features that enrich player-to-player interactions. Now just awaiting company-level ship access.
> Work on Spaceship Registration continues, registration issues with two players have been fixed and tested
Glad to see this being worked on. Hope that ship owner transfer or even company asset distrubution is ready before Early Access. It's a central need for any group who wishes to have...
I hope that the fall of the safezone is signalled by a huge visual effect in space around the station, not just a small text notification saying "Safezone disabled". Imagine a big previously invisible sphere rippling and breaking apart with lightning and thunder audible from tens of kilometers...
Novelty experiments, bugs and exploits.
No, they're too flimsy for reliable use.
Nothing.
Though would like to see in the future some other device capable of detaching parts from the rest of the ship or other moving/mechanical toys.
Perfect! So much cleaner while still allowing odd angles. I checked my most AP-dependent ship and it seems fully convertible to using weld blocks. Also presumably better performance than spamming multiple plates and bolts.
The faction I'm part of (Collective) has its 2nd anniversary/birthday today, so we made a short cinematic using stylish Starbase machinery! Starbase has the interesting advantage of making highly interactive set pieces for telling short stories. Don't believe me? Watch this:
Can you belive it's already been 1 year since the first player set their foot on a moon in Starbase?
Get caught up on this historical event, also learning the origin of the phrase "endokid"!:
Glad to see work done on company ship access and company banking. It might not be a very flashy feature, but still a critical one for everyone who want to play in groups at the start of Early Access.
Awesome!
> "And you cant use a civilian capital ship to go somewhere inside the asteroid belt"
What about a military one? If this is to prevent easy mining, can't you just load a Mil-CS with miner ships?
Overall it sounds like Civ CS are ripe for military abuse with their indestructable...
Are there any plans to changing the ship shop submission process after the launch of EA?
What about the possibility of playermade ship shops on their personal station?
(Also how many ships would a ship shop ship if a ship shop could ship ships?)
> Plasma Thruster (new big ship thruster) design has been worked on
YES! BIG SHIP COMPONENTS!
> Design on material scanners has started, this would be used to identify materials within a certain range
More YOLOL sensors = more fun.
> "Downed" animations have been worked on (player is...
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