3rd parties add an element of unpredictability to a siege that I fear will be so great it will discourage the event.
To combat this we need limits on 3rd party zone capture ability and the ability for leaders to kick them out of the affiliation.
Because capturing a zone relies 100% on having...
Insurance should only pay out credits. Getting a brand new ship from insurance lowers demand for ore and lowers potential for player interactions.
-The ore market will lose a lot of demand if people are simply receiving free ships instead of needing to use/buy ore to re-print them.
-The ship...
That's the big problem with piracy; it usually just amounts to griefing another player, since the ship explodes and the pirate gets almost nothing worth salvaging.
To solve this, and speaking of stowaways; Imagine a grappling hook you can shoot at a fleeing ship. They would slowly reel you into...
Blaming the SSC for a dwindling playerbase and lack of interaction is survivorship bias. The only gameplay that retains players is the SSC, and most players don't want to use the SSC, ergo low player numbers.
I was sold on a game with huge space battles, industry, trading, and fun group...
1.2 - Group Asteroid Mining needs a lot of help, it has a lot of potential and is usually the first thing players strive to do as a group, but the bugs dissuade them quickly after trying
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