Basically, right now. companies need to disband to change their name, this might be possible for companies with around 10-15 players, but for companies IE: the Collective and companies that have a lot of items bound to a company in the future, won't really be possible without major issues.
Thus...
also will there be a max size for capital ships. as we in my faction kinda want to build ships on a 1 to 1 scale somehow. xD so for example will it be like a max length of like 8 kilometer or will we be able to go as large as we want. as we want to build the phalanx which is much bigger then one...
Quick question. will we be able to design and build the capital ships from scratch?
EDIT:
Second Question: I heard stations with dynamic safezone for combat. does this mean we could build defense stations filled with weaponry. like defense stations. Like the star wars golan III platform
Indomitable Wrath an Emperor Class Battleship as my main ship
https://wh40k.lexicanum.com/wiki/Emperor_Class_Battleship
will be using this for the rest
http://www.dreadquill.com/home/resources/grimdark-ship-name-generator/
API's also have code examples you can work from.
Eventhough it is on a wiki. What use is it if we have no idea. in what order it has to be okay that is a given, (i shouldn't complain about it) But people new to coding should atleast get more help
something like this...
But eventhough that is the case. an API document would be nice to have cuz. what if you want to code something else. Especially for beginners. Hell it could even be fun for the community t oset it up
Well, Why make a coding language if you don't put sensors. I have a feeling people will write codes for automatic doors.
And you would need a sensor for that. And you don't want your torpedo's to not track their targets making sensor's quite necesairly.
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