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  1. Starbase Progress Notes: Week 14 (2020)

    That moon ship is amazing! Awesome work to whoever wired/piped it 😁. Beautiful.:cool:
  2. Starbase Progress Notes: Week 10 (2020)

    Procedural moon/planet generation? 😁😁
  3. Starbase Progress Notes: Week 10 (2020)

    Awesome. 😁😁
  4. Starbase Progress Notes: Week 10 (2020)

    Does this mean we can now strip mine the surface material and expose the valuables with the mining laser without fear of destroying money/resources? 😳 is that what the video is showing?
  5. Starbase Progress Notes: Week 10 (2020)

    I mean, they could make it like things ACTUALLY sound in space...but then you would hear mostly nothing soooo 😂
  6. NO Warp Gates? Discussing their potential replacement, Space Highways.

    I wouldn’t mind a ship warp drive in some form, whether that be sort of like hyperdrive, or just straight up warping to a point of interest, as long as the materials to obtain one were significantly rare enough to at least slow EVERYONE down enough and to keep exploration a decently challenging...
  7. NO Warp Gates? Discussing their potential replacement, Space Highways.

    Honestly, I couldn’t care less what kind of fast travel there is in the beginning, my opinion before was based on the assumption that we wouldn’t be getting one anytime soon. However, I learned today from Lauri that fast travel in some form will be tested in CA, so that’s good enough for me, no...
  8. NO Warp Gates? Discussing their potential replacement, Space Highways.

    I completely agree, but in the beginning, it can’t happen like that, or the whole idea behind the devs wanting the players to lay down the infrastructure of the game goes out the window. If they do it how I expect they will do it in the long run, they will let the initial swarm of players reach...
  9. NO Warp Gates? Discussing their potential replacement, Space Highways.

    I feel like this takes away from the whole exploration and ship design aspect of the game. There is a TON of design factors that go into a very long distance trip right now and if they do it this way, people will be discovering the world much faster than the developers can put out content I...
  10. Starbase Progress Notes: Week 9 (2020)

    This all means EVERYTHING. 99% of developers will not give their fans any sort of progress notes until the Open alpha has started. The fact that FB is giving us as much as they do is a huge reflection on how dedicated they are to getting this game out to us so they can give us more. When they...
  11. Planets, Rovers, and Other things

    Never too much content 😁😁
  12. About the future direction of the game

    The game isn’t meant to cater to the people with PC’s who can’t run it. That’s like the developers saying hey guys, let’s stop making really pretty or really decent games so that these people who have PC’s that can’t quite run them perfectly can run them. Technology is advancing, just because...
  13. Starbase Progress Notes: Week 8 (2020)

    Yeah, they added that feature a few weeks ago I think? Someone correct me if I’m wrong, don’t remember when exactly it got added.
  14. About the future direction of the game

    I trust them more than a lot of other developers. These guys have had multiple successful games in the past and they are SUPER active in the community. They’ve been working on the game for over 5 years so far, I’d say they are committed.
  15. About the future direction of the game

    There is a developer interview stating that the specs required for the game are based on the machines they are using to develop the game in house. They are shooting on the high end to make sure they aren’t promising anything they can’t do. The specs are subject to drastic changes as the...
  16. Content?

    I think the mechanic works for EVE because of how the game is set up. Not saying it would work here, not even sure it WOULD work here because of the way safe zones will work. It’s not like in EVE where the entire system is a safe zone. We will see, I can’t wait. Honestly, I want to say I’ll be...
  17. Ship Despawn: Dynamic Ship Graveyards, A Thinkpiece Suggestion on Creating Exploration Opportunities

    I absolutely love the idea of wrecks being maintained in the universe if there is any possible way to do it without destroying server performance. I’m sure there is some way, but I feel like it would be a semi hefty investment on side of FB due to the amount of calculating that would be...
  18. Content?

    It’s a fine line that we ride between chaos and stability for everyone. Too much destruction leads to a bunch of angry warmongers and griefers. Not enough destruction leads to just another area in the game that no one visits except for trading and to refuel. I feel like player stations will be...
  19. Content?

    This is what I assume to be the case as well. Which like I said in the beginning, I personally am perfectly ok with lol. It’s not me that I am worried about though. My concern is that people that aren’t used to that kind of content will either grow bored of the situation and leave, or complain a...
  20. Content?

    True enough I guess. I’m just impatient and want to play like yesterday 😂. I need to know things!
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