I agree with Jasperagus. In that all ship designs and creations all have the relatively same power with their own strengths and weaknesses which would allow more creative and specialised ships to be made. But that is hard to achieve as a developer making a game especially when the games limits...
Me and my friends have a plan of getting 3 medium sized ships then sticking them together using the beam lock thingys so we have one massive destroyer! (Something probs gonna get in the way though but I don't mind too much)
You could add on to this with ground events like a train heist or destroy the convoy. This would add an incentive to go down to the moon to intercept/ambush them
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