Day 1 Easy build bugs still not fixed.
Removing a few of the same module like a cargo module Or similar with cable or pipe attached, they are not placed in the station inventory and are not able to be found (They are in the inventory list you can see from the market)
Picking up items too fast...
Its a bug. There is a workaround.
I got similar yesterday. Right mouse did not work.
De-spawn your ship and logout.
Log back in, spawn your ship and re-attach the resource bridge.
Should be good for a few hours.
Cause / Theory - busy station / server load.
The durability changes when laden due to ORE. IDK what the fix is, just I got caught out on my first store ship. DON"T over do it with the BOLT tool. But bolts added help with the durability errors. Some times 1 or 2 manual ones can do the job.
Are the sips that sensitive to changes?
I have also removed them and the ship has not returned to top speed.
Using the durability tool this ship has been running perfectly for a few days now and is running low on the fuel rods so I was preparing for a refuel.
I have been poking around with the...
Easybuild - is the idea that the modules update the ship blueprint too? How about activating the universal tool in sync with the easy build and add a warning message to say it was turned on to automatically update the ship blueprint.
The Update 550 has introduced a few new easy build / module...
PTU - I have been having a ball with the easy build mode. GREAT work. PTU version is great.
The Shift Mouse scroll takes a little bit of learning what axis is the "HOME" position of the module. But after placing a few. Boom Straight in. Easy to spam in plates.
Parts from station inventory was...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.