Yes all updates appreciated but I really need a way to identify which of my stations are which. Already lost a ship and ore stockpile due to resigning the wrong station.
I would love to have access to some of the CA ships that still sit in the shops waiting for updates to bring them inline with the current mechanics. I would be happy to go through them and remove and replace the parts that require unavailable ore with current spec parts. Granted fixing some of...
I agree with your point. I too would like to see a change in the current thruster design that would greatly reduce the number of thrusters needed in ship designs. Let' face it, people want to go as fast as they can and that will not change so why not reduce the number of entities needed to...
I disagree. Speed equates to time and time is a precious commodity in this game. Ships are inherently slow as compared to other games and distances can be exceedingly long depending on your endeavor. Additionally, it takes very little in the way of an armed ship to have sufficient firepower...
So I gave this some additional thought and decided to go to the marketplace and check my inventory on the sales boards. I discovered a rangefinder in my equipment tab that did not show anywhere else so I deleted it. I haven't tested it yet in the SSC but I suspect the issue will be corrected...
Unfortunately this update has broken a number of mechanics. Ships using YOLOL scripts to manage mining or others similar components are unable to turn off the components. In the case of the LeFrog medium miner the laser, collectors, and scanners are on and can only be turned off by renaming...
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