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  1. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    My opinion is not just related to CCAPs, but most forms of PVP, and that's one of my biggest concerns is the map being rather large, I rarely bump into people when far away, but then again that's because most people are in the ship designer 24/7. I just want Frozenbyte to show some clear...
  2. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    The proof is in the pudding, as the saying goes.
  3. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    If people are being so vocal about it, it would be nice to get some clarification to deal with these concerns so they can be laid to rest. I appreciate what you're saying, but it would be great to hear it from the horses mouth, as the saying goes.
  4. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    The game I was referring to was Atlas, which is an open world pirate MMO, free to do almost anything. Except the use of freeports(Safe zones) where people would hide all their valuables and run there when they were losing a ship fight as people were too ship proud.
  5. Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    The biggest issue is too much safe zones everywhere, which leads too many people hiding behind it and not pushing for PVP. Please can someone from the Frozenbyte team address how they're going to combat this and make it more enticing for all players to get involved in combat and fight over...
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