Search results

  1. Malaran

    Becoming a Space Ace in StarBase

    Space combat will be different because ships don't fight until it gets destroyed like in other games, instead you fight until your ship just stops working. So if you build it well it might just outlast an experienced pilots badly built fighter.
  2. Malaran

    Helping larger ships to be more viable

    I think Armour and turrets together are what Large ships need. It seems turret aiming is among the biggest problems to work around when it comes to viability. As well in combat if larger turret mounts capable of holding more that two guns and more armour, were implemented the effectiveness of...
  3. Malaran

    Becoming a Space Ace in StarBase

    A big Factor I see in space combat that you don't see in other games, that Starbase has, is the "Ship Design factor". All of the links above only take into account front facing, non turreted, shielded, or highly durable ships that don't get disabled by one critical hit. In starbase that isn't...
  4. Malaran

    Possible fix for plating/armor

    So far as I've seen, the mechanics of armour are a relatively simple mechanic of "hp vs damage" and once the damage passes the hp the plate breaks however none of the different materials for armour we have react differently to a variety of projectiles. I.e. no armour is specifically good against...
Top