The new player experience is critical to game success.
often game similar to SB fail at this resulting in having poor launches. There are 4 major problems that I would attribute to these unhappy launches. the first issue it lag and high population density. the second issue is grind heavy starts...
A gear slot for an ability. So you hit the button get the effect and then the ability goes on cooldown. the ability would be determined by what gear you have in the slot. ideally would have two slots. ideas for gear:
-windowmakers grapple hook from Overwatch or link's hookshot
-Lucio's right...
The addition of a separate single player game mode is nice for members of the community that have been traumatized by past experiences involving toxic player-bases. but I have concerns about its effect on the primary online game.
Single player dilutes the player base which is a critical part of...
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