1 shot 1 kill imho too much - endo fights looks like sniper wars at currect patch..
Leave only headshots.
2-3 body hits = 1 kill = i think is good - that will make ground fights more spectacular
That is another game play. Siege.
I mean that we need that random location(mb random station) without safe zones with some items to fight for. Example is autonomous excavation site - that generate resources from time to time.. and a lot of spawn point that can be captured and recaptured outside
So big non capital ships can use them in cost of some amount of power. (small ships will not use it couse of high power cost)
That will makes big ships playable and durable - couse for now they are meat for fighters and have no chanses vs small boat with 1 rocket man on it
alot of games stay playable with 3d view. I am agreed that 3d view change gameplay.. but any way it is easy to turn it off :). And i guess 3d view can be allowed in safe zones..
why not?
a lot of games are using steam market - sow why not this? why starbase should develop own market?
BP owner of the cool ship can sell 1 istance of BP there or BP itself. It will looks like ingame market...
That is still not a fast gameplay.
My idea is to add some infantry gameplay at some unique location that mean something globally. And where every one can fight almost from start.
Soon inventory will fall from dead bodies. That is good for infantry fights. Weapons it is good reward for infantry...
are you kidding? there is not,
TO ABLE TO SIEGE you need CAP ship - To build one you need more then HUNDEDS OF HOURS IN THIS GAME :)
OFCOUSE you can join company with cap ship that CAN SIEGE.
SIEGE IS AVIABLE ONLY for 9 hours at weak for NOT MY SCHEDULE.
What is defenetly not a fast gameplay...
If players will be able to buy and sell BP it
will let more creative players to invest time in BluePrints.
And the developers will have some % of steam market deals
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