Starbase STU Update 04.09.2024 - STU Build 1000056

KaiFB

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Frozenbyte
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Aug 9, 2019
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#1
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Patch notes below.

New Features

Event tab (Found in the personal UI, same UI level as crafting, stations, etc)
  • Shows all upcoming and active Sieges in the Universe.
  • Siege can be right clicked to open a map view of where the Sieged station is.
  • Additionally in progress or upcoming Sieges are also shown in the Galaxy Map temporarily for its duration, even if you have not discovered the station for yourself.
  • However, there is no indicator yet in the map for a station that will be sieged, no timer or in progress icon, so currently, cross referencing with the Event menu is necessary.
Decal tool for station editors.
  • Same functionality and Decal list as in SSC.
  • Station Paint tool was also updated for decal coloring and now matches the SSC's variant.
  • Paint tool now refers to "objects" rather than "ship parts".

Fixes
  • Significant module data optimizations, making it much harder to hit the size cap (or crash the module servers)
    • This should make loading and editing faster as well
    • However these changes affect only newly made/re-added stations/station parts. (replace with an old blueprint won't optimize the station either)
  • Fixed freeze and performance issues when charging a warp with a spaceship that had a massive amount of propellant.
  • Fixed "No FCU" -ship warp error blocking other errors from being shown.
  • If an in progress ship warp is interrupted for any reason, a warp beacon is now always generated at the location where it finished.
  • Fixed a crash that was related to being a passenger on a warping ship.
  • Fixed ship warp menu and ship binding menus disappearing if pressing R while grabbing them.
    • Fixed the ESC menu breaking due to grab staying active as well.
  • Fixed Durability view switching to integrity view when hovering over any of the durability cubes.
  • Fixed a case of errors and crash happening when moving parts in station editors.
  • Fixed being unable to create a new Capital Ship to an empty dock when another Capital was already docked on the station.
  • Fixed an edge case of Capital Ship docks not detecting the Capital Ship inside, prompting player to create a new one in an already occupied dock.
  • It is now possible to claim station areas in Station Planner/Station Editors without having to leave the editor.
  • Disallowed manipulating active factory halls inside station editors.
  • Improvements to the consistency of warp beacons appearing in the Galaxy Map.
 
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