This is a continuation of the discussion that we had last night (20+ community members on discord).
One of the things that we talked about was the functionality of transponders and the important changes that we felt were necessary in the future.
One of the things that we talked about was the functionality of transponders and the important changes that we felt were necessary in the future.
- Company tags and identification need to be added to transponders.
- Abvreviated tags (e.g. /DC/, [KB], [AM]) for companies should be added to company ships and player names.
- Direct LOS (within 100m or so) identification of players, seeing their face and knowing who they are (needs more discussion here).
- Increased transponder visibility.
- Have a single icon (e.g. dot) with text either below or above the transponder as to avoid text blocking view of asteroids etc.
- When multiple transponders are close together, have only the nearest transponder show up to avoid text overlapping blocking view, keep the icons (dots).
- Distinction between station, ship, and player transponder.
- SOS signals that change the colour of your transponder and/or make it blink.
- Selectable active transponders that you can send messages to the ship, capital ship zone, or station zone.
- Optional description field for selectable transponders (additional information about ship or station).
- Removal of ghost transponders.