I have a starter ship with 1 enhancer mod on the fuel chamber and using this code:
:FuelChamberUnitRateLimit=(100-StoredBatteryPower/100)) goto1
The problem is, when under load moving, both fuel usage and gen are at the same amount 40, 60 what ever. but when I cut engines, then the gen out jumps way up while the fuel stays the same. It acts as if the mod only works when the the engines are off even if it's still charging batteries.
:FuelChamberUnitRateLimit=(100-StoredBatteryPower/100)) goto1
The problem is, when under load moving, both fuel usage and gen are at the same amount 40, 60 what ever. but when I cut engines, then the gen out jumps way up while the fuel stays the same. It acts as if the mod only works when the the engines are off even if it's still charging batteries.
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