The ease of placing these single block station safe zones creates an unfair risk to any established base faction. Any small group can very easily place two or three of these small station block safe zones near and around your station to grief your farmers. Giving them the safety to dip in and out of a safe zone that is only placed by a single block and they can spam up to their limit per person.
you need a military capital ship to siege a station, that's all fine and dandy but to place a station is nothing more than a small block that can be placed in about 10 minutes. So now there is an unfair risk to a military capital ship to clear a single block station with the safe zone that takes 10 minutes to place and I can only deploy this capital ship every 24 hours or so maybe. Just seems like the risk to clear a single block station is extremely high considering that for a moment when the capital ship arrives it's vulnerable and there's nothing at the station than a block to remove seems like a good way to grief somebody with the military capital ship since you get a warning of its arrival.
If the start of a station required a little more resources , construction time and placement it would alleviate the ease of being able to spam these blocks and grief factions. Much like the old way of building stations, that first module was not something quick and fast place and required it to be built.
Some mite think this is unlikely but if you pair this greef with the indestructible capital ship as base of operation to respawn close. Then place a station block to run in and out of faster than the indestructible capital ship, as i get a warning a military capital ship is coming to the single block station, warning ahead of time. The risk verses reward is to the greefers rather than to the station occupants.
you need a military capital ship to siege a station, that's all fine and dandy but to place a station is nothing more than a small block that can be placed in about 10 minutes. So now there is an unfair risk to a military capital ship to clear a single block station with the safe zone that takes 10 minutes to place and I can only deploy this capital ship every 24 hours or so maybe. Just seems like the risk to clear a single block station is extremely high considering that for a moment when the capital ship arrives it's vulnerable and there's nothing at the station than a block to remove seems like a good way to grief somebody with the military capital ship since you get a warning of its arrival.
If the start of a station required a little more resources , construction time and placement it would alleviate the ease of being able to spam these blocks and grief factions. Much like the old way of building stations, that first module was not something quick and fast place and required it to be built.
Some mite think this is unlikely but if you pair this greef with the indestructible capital ship as base of operation to respawn close. Then place a station block to run in and out of faster than the indestructible capital ship, as i get a warning a military capital ship is coming to the single block station, warning ahead of time. The risk verses reward is to the greefers rather than to the station occupants.