Recent content by AkseliFB

  1. AkseliFB

    Starbase Progress Notes: Week 20 (2020)

    It could extend to that. But ship to station trade has it's own system in development. All trade and inventory managements will have their own easy to use systems.
  2. AkseliFB

    Starbase Progress Notes: Week 20 (2020)

    Progress is towards this. Resource Bridges will be used to connect two resource networks. First for selling resources through it. Then refuel and charge ships batteries. And after that connecting two ships and share resources, like fuel rat operations and such. Perhaps even trade resources...
  3. AkseliFB

    Starbase Progress Notes: Week 19 (2020)

    Also when the public transport routs are planned accordingly and once we add them back to game it will reduce travel time between important locations, helping new players a lot. The stations and world is huge because travel times. Increasing travel times shrinks everything down. We need to be...
  4. AkseliFB

    Trailer Making-of: 1000 Ships Rendering & Netsync

    Good question. I would assume it would stay still.
  5. AkseliFB

    Starbase Progress Notes: Week 14 (2020)

    There is a video about it above.
  6. AkseliFB

    Starbase Progress Notes: Week 11 (2020)

    Yes they are, like the Spaceship Designer as well.
  7. AkseliFB

    Starbase Progress Notes: Week 11 (2020)

    You can rotate the camera around with mouse in 3rd person view when holding down ALT.
  8. AkseliFB

    Starbase Progress Notes: Week 7 (2020)

    The damage area is a bit narrower than the thruster but grows longer when thrust amount is increased. And the damage area is currently not as long as the visual effect.
  9. AkseliFB

    Starbase Progress Notes: Week 10 (2020)

    These are under development and not ready. We'll add them in the wiki when tested and ready to use. The connector device is called Resource Bridge. And the three red boxes are Modular Ore Cargo Crates. They are storage units and only for ore/materials. The idea is that players can mine asteroids...
  10. AkseliFB

    Starbase Progress Notes: Week 10 (2020)

    Yes, the mining laser does not destroy the small pebbles/nuggets anymore.
  11. AkseliFB

    Starbase Progress Notes: Week 7 (2020)

    B would be closest. It's not bending, it's pointing straight from the thruster. It's "thick ray", so tube but not necessarily covering the whole thruster surface. And the length is dynamic changing with the thrust power. Each thruster type has it's own configs for this effect.
  12. AkseliFB

    Starbase Progress Notes: Week 6

    It's about Mining Job inside a station, not actual asteroids in the belt. And no, asteroids does not respawn.
  13. AkseliFB

    Trailer Making-of: 1000 Ships Rendering & Netsync

    Mining the moon is still undecided. For now it's just all static. At the very least we can make the rocks mine-able. We will investigate ways to make the surface mine-able as well.
  14. AkseliFB

    Starbase Progress Notes: Week 4

    That's the Bolt Tool
  15. AkseliFB

    Starbase Progress Notes: Week 51 (& 52)

    Holding down mouse button with the building tool equipped will slowly auto fill missing voxels in an object you are pointing at, even if you are not "painting" the areas which are missing voxels. This will ensure that you'll eventually get the object built/fixed even if you can not find the...
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