Recent content by HotPotato

  1. Glad to see people wanting to use Yolo in more positive ways lol

    Create a stock exchange program, so I know when to buy and when to sell, without having to look at upto date values
  2. Technology of Starbase? What would you like to see?

    A GUI creator. Not the creation of art itself for GUI, but being able to choose from predefined art styles, color values, text size and hierarchies, and using that to layout important information about your ship onto a single (or multiple screens). The game currently supports visual readouts of...
  3. Laser-guided torpedo occlusion

    A possible counter to this new threat would be to create some kind of Chaff launcher that will create a small cloud of debris between your ship, and the torpedo, and hoping the torpedo is too close that it cannot maneuver out of this debris field before detonating. Another alternative would be...
  4. Will one efficient design suppress all creativity?

    I think with the addition of modularity and YOLOL programming, there will be many designs of ships and weapons that will break through the creativity stalemate.
  5. Practicality vs. Coolness. Where do you stand?

    Practicality. Coolness is just a Bonus.
  6. What would you name your ships and why?

    Personally: Screaming Firehawk, and yes I want to advertise the fact I have a Gunship
  7. Weapon Expansion, a few ideas for more anti-ship weapons.

    I selected the rail gun/cannon, but not as a complete weapon, but components to build a weapon so you are not limited by size. You should be able to launch large masses, like asteroids, at bases.
  8. Thoughts from Engi's/Programmers and everyone! ( YOLOL )

    Drones to help you work or fight Point Defense Cannons to target inbound Missiles/Torpedoes Multi-Stage Torpedo with smaller Spoof Munitions to counter PDC IFF transceiver. Useful for if you don't want an enemy getting too close to your base and spying. But want other traffic to proceed. AWACs...
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