Recent content by Kenetor

  1. Kenetor

    We need tow and reassembly tickets -ASAP- YESTERDAY.

    just print a small fast shuttle, bolt some extra heatsinks to it and go bring them back, why do you find this so hard? we had a pretty long notice this was coming, I upgraded 20 ships with heatsinks before the patch had dropped. As for pulsing lasers, well that was a bug that was gonna get...
  2. Kenetor

    Starbase Early Access Update 03.05.2022 (EA Build 869)

    Thank you devs, hope you can come back to us soon, from everyone in the community, we salute you! o7
  3. Kenetor

    Player Retention Feedback - Important Short Term Changes

    since I was pushing everyone to make and comment on these posts in the chat, I did promise I would reply also so here I am! First up a big thanks to everyone that jumped on and got involved in the chat, and also remained civil, respectful of other viewpoints and generally made it a really nice...
  4. Kenetor

    Question to the devs about unfair stations and capital ships use.

    I wholeheartedly agree, it IS too easy, I just doubt the change would make much difference in the grand scheme of things I certainly agree, non of EBM was tested nor did anyone know a change of this magnitude was coming, given the long term response to EBM, it was a hideously bad idea
  5. Kenetor

    Civilian versus Military Stations

    I'm not intending to gatekeep or anything, but everyone knew this was, at a minimum, a PvP orientated game. I get where you are coming from, I'm more a creative player too, but the game does give us plenty of ways to be creative without limiting the experience
  6. Kenetor

    Starbase Progress Notes: Week 15 (2022) - Tools & Items insight

    Yup, this is why most of the creative builders have wanted it back :)
  7. Kenetor

    Civilian versus Military Stations

    of course losing something is not "fun" but if you want a game where you don't have to face other players, then honestly, you picked the wrong game! I like there is risk and PvP, even though I don't currently like the state of PvP and I hope it changes for the better asap, but PvP was a major...
  8. Kenetor

    Question to the devs about unfair stations and capital ships use.

    this is all public information, Lauri has talked before about groups of stations creating a larger safe zone to create a territory, this gives more reason to use your stations as such, and also for others to siege these stations and take over territory
  9. Kenetor

    Question to the devs about unfair stations and capital ships use.

    I miss the old way too, but lets face it, its not coming back, and while yes it took longer to set up initially and even longer so to build out, it certainly wasn't fun. As for ease of setting one up, it was trivial and you wouldn't do it unless you were safe anyway, all it did was add an hour...
  10. Kenetor

    Civilian versus Military Stations

    im gonna have to join the NO crowd here, we have more than enough safety. Part of the fun is that there is risk, "civilian stations would ultimately break the game.
  11. Kenetor

    Starbase Progress Notes: Week 15 (2022) - Tools & Items insight

    any beam connected to 2 other beams is a valid beam, be it normal welds or the new manual ones. so YES!
  12. Kenetor

    Starbase Player Council Report - Q1 2022

    the sheer numbers of posts saying why have a council when they can just use public discord and public forums yet have maybe 10-20 posts total themselves are really missing the point, if it worked that way we wouldn't need a focus group. You may not like it but public threads just turn into...
  13. Kenetor

    Ship blueprints from existing ships and prefabs

    I er... KNOW you're not using easy build mode, because er... you said so and I said that's what you're doing wrong! you said you want to be able to clone or reprint a ship, as I just said you can but you have to use the ship designer first, that's literally what it is there for. And yes people...
  14. Kenetor

    Can we have another station or two allowed?

    people are ALREADY doing it with alts, that's the problem, while this wont really go away, I think an increase would be warranted but I also agree that limitations are good for the game, just gotta find the right balance. and playing devils advocate, having a cap ship negates the "need" for...
  15. Kenetor

    Can we have another station or two allowed?

    yet the play area is going to expand hugely to many other moons, I can see them adding 1 or 2 extra to accommodate this plus the cap ship takes a slot too
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