:D
Luckily I could reduce my exposure juuuuust in time by finding the switch to turn off all signatures in this forum.
That was a close one.
I already felt my organic brain melting away due to the superior coolness of the collective subroutines in that animation.
Depends..... Starbase has no lift calculations, right? Hm, Does SB have procedural planets with atmosphere? :D
Ps: Your "signature" image is a bit huge and slightly obtrusive, don't you think? :p
I expect it will be self regulating. A huge ship will not be agile unless you use all available space for engines and power. A ship with 90 cargo hold will always be more efficient at cargo runs. Etc.
Hi there!
Thx!
Basically yea, a bigger enhanced version of the Terrapin ;)
If I manage to pull it off. Lets see how hard it is to build stuff once we can actually try doing it.
Yes, very good idea.
Also some very basic salvage maybe in case I find some lost wreck with highly valuable materials.... but this again depends on Starbase gameplay. It might be that I will simply go and simply directly attach/weld any good material to my ship directly :D
I will try to put as...
I will build a highly armored explorer ship that has some guns here but mostly I will build it for surviving just about anything.
I want it to have plenty of redundancy systems and redundancy circuits and want to build a ship that can still be controlled basically when half of it has gone...
And I love building nice and sturdy armored spaceships with great cockpit views! :D
Very much looking forward to playtesting the ship building this game has to offer.
By the looks of it I will have plenty of fun! :D
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