Recent content by Mur

  1. Mur

    Bolts need their strength increased

    I just wanted to poke this request because after spending days in the ship designer it made me annoyed enough to take a break from the game. I think for this game to get mainstream popularity it really needs to deal with this issue because more casual people who want to get into a game and play...
  2. Mur

    Securing Yolol chip

    I find that bolting the top of a rack is a good way to secure the top few chips.
  3. Mur

    Some of my friend are ready to quit because the ore and ship eating bugs (especially the refunds)

    its an early access game, just take a break and come back in a few months and a lot of issues would be fixed and new content.
  4. Mur

    Part Will Fall Off in Collision Warning. WHAT???!?!

    I think a big part of it comes from the lack of bolt strength. I made a post about increasing it so that it should reduce the wack-a-mole warnings. https://forum.starbasegame.com/threads/bolts-need-their-strength-increased.2417/
  5. Mur

    Part Will Fall Off in Collision Warning. WHAT???!?!

    The front of my first ship love tapped a astroid and it lost a bunch of plating and MFC, might want to check what it is bolted to.
  6. Mur

    Ore sorters and ejectors

    not to get off topic but from a design point of view, they prob want stations / capital ships to be the source of fuel
  7. Mur

    Ore sorters and ejectors

    Hearing that asteroids do not respond I even more disagree with the idea of an incinerator . I think if people dump all their unwanted ores into space people should be able to collect it.
  8. Mur

    Bolts need their strength increased

    Yeah in the SSC you can clip though walls but since in the actual game when you try to bolt something that bolt strenth is low you sometimes have no ability to bolt things correctly / enough.
  9. Mur

    Starbase Progress Notes: Week 33 - Capital Ship insight (2021)

    I like the design of these notes a bit better much easier to read.
  10. Mur

    Bolts need their strength increased

    I keep hearing people talk about challenge when it comes to stuff like this. Challenge should be from how I put things together and the creative designs, how I balance my ship or having enough requirements to run it. Challenge should not come from the system requiring me to clip though walls to...
  11. Mur

    Bolts need their strength increased

    This is not about warp class and how to properly bolt things down. I understand that things should be bolted and evenly distruibuted. -Its about how a turret mount needs 10 bolts before it secures an object (turns it from red to green) which should totally not be needed. -Its about how engines...
  12. Mur

    Ship Designer - What am I doing wrong?

    My big guess would be that you don't have enough beams to connect the parts. You will def need to go around and bolt parts manually and that can be helped by locking and hiding certain parts (like plates, machine and devices)
  13. Mur

    Generator Unit Rate Capped at 25%?

    You are overheating. If you have 16 tier1 O-G-G-G generator (one chamber and 3 generator units) which each setup not touching one another then you are producing 8,080 heat and you need 90 radiators.
  14. Mur

    Gunships

    I have stated this in other places but I believe that tripods don't have a place on ships and should only be usable on station / capital ships. Tripods have better tracking and usability and such when already multi-crew ships already have an advantage.
  15. Mur

    Make Nhurgite more common in the safe zone

    I have a 12 reactor setup and I always find enough ore in every run to refuel it. it doesn't even take a full stack. Just keep some in storage when you find it and use a bit of it.
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