Recent content by Zarenno

  1. Zarenno

    Starbase Player Council Report - Q1 2022

    What do you mean "they are [most] likely veterans...," you are on the council, they either are vets or arent, its not that hard; however, being a vet doesnt make them special, you can have a lot of experience in either the SSC or mining asteroids and that wont magically give you PVP experience...
  2. Zarenno

    PTU Update 21.4.2022 (PTU Build 852)

    Yolo speedometer built into the game is huge, time to test it.
  3. Zarenno

    Starbase Player Council Report - Q1 2022

    I find the majority of what is in this report to be the exact same information that we have seen in the progress notes, and the RISK VS. REWARD sections are just underwhelming. Points of interest and events shouldnt be needed in a space exploration game where the POI should be created by players...
  4. Zarenno

    Starbase Progress Notes: Week 15 (2022) - Tools & Items insight

    Still waiting on progress for the Radiation tracking mechanics that this game is in dire need of having something to give people a reason to look over their shoulder.
  5. Zarenno

    Starbase Progress Notes: Week 14 (2022)

    Well now that siege is mostly onto QA, checkmark, I would like to see a move to radiation tracking, or at least their current plans for it. I feel like its going to be one (if not the most) important feature in any players day to day in pvp zones.
  6. Zarenno

    Starbase Progress Notes: Week 13 (2022) - Siege insight

    Cant wait till I see radiation tracking on the notes.
  7. Zarenno

    Starbase Progress Notes: Week 12 (2022)

    Hopefully since heat mechanics are a thing we will soon get some progress on the radiation tracking system we've been waiting for. Lets hear it for heat tracking :)
  8. Zarenno

    PTU Update 25.3.2022 (PTU Build 830)

    Lets go Heat changes, and one step closer to what we have all been waiting for!
  9. Zarenno

    Starbase Progress Notes: Week 11 (2022) - Player station insight

    Still waiting for heat tracking to make this game and sieges viable... Cant find someones base right now unless following them from origin, shooting them down with their isan intact, or randomly coming across it.
  10. Zarenno

    Starbase Progress Notes: Week 10 (2022)

    Cant wait for the day that radiation tracking is mentioned, as it will be a core gameplay mechanic. Nothing else matters as much as it does in my opinion at this point.
  11. Zarenno

    Starbase Progress Notes: Week 9 (2022) - Spaceship insight

    I cant wait until "New heat mechanics" description involves using that dissipated heat in a tracking system aboard ships. Since, it is still nigh impossible to find someone in space organically. Here is to hoping its sometime soon. The game is so shallow with pvp only reliably seen around the...
  12. Zarenno

    Starbase Progress Notes: Week 8 (2022)

    I mean I get the focus on sieges because its a big feature, but logically, how would you defend against someone collecting a nav chip location near your station to setup a siege if they don't have their transponder on? Will you need constant patrols to boringly sweep every nook and cranny? We...
  13. Zarenno

    My ship is an anime girl.

    My ship is an anime girl.
  14. Zarenno

    Starbase Progress Notes: Week 7 (2022) - Siege insight

    1. I do like sieges, and they did really fun; however, there currently is no way to track other ships or heat in game. So to find someone for a siege you need to meticulously comb a large portion of space or try to follow them to their base from origin. 2. Also, what if the other players never...
  15. Zarenno

    Starbase Progress Notes: Week 6 (2022)

    It just might. I don't see any math, just opinions. First of all, they are two Different Games. Starbase is inherently much more complex, there are many more variables to worry about other than "is he going to throw a grenade, what primary is he using?" Since the environment is entirely 3D...
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