Recent content by ZURIKU

  1. ZURIKU

    Different purposeful Endoskeleton types. [Basic/Small/Large/Mule] (W/ Updated Concept Art)

    Is it possible to put ship plating, Or attach things to the Robot arms in the game? Because when i look at the robot arms and see how you can program them, And then next conclusion i make is well, Why don't we just use these to try and fiddle around with making 'some kind' of mecha body frame...
  2. ZURIKU

    Developer run events

    The one way that could really drive players to have a reason to either venture out into space or join wars i think could mainly be for resources. They are going to have to probably throw something in the game that has a lot of power but requires a lot of valuable resources that only large...
  3. ZURIKU

    Will ground vehicles be thing?

    I think that i'd be a great addition to the package of getting a actual planet we can land on. Especially if somehow we can keep the less practical ship building with ground vehicle building as well. Edit: Could you imagine if we got to make vehicles like this haha.
  4. ZURIKU

    Different purposeful Endoskeleton types. [Basic/Small/Large/Mule] (W/ Updated Concept Art)

    Thanks :) Besides of all the gameplay stuff, That's exactly what im thinking about as well. Every once and a while seeing the sort of 'Slice of Life' in starbase with different shaped robots here and there.
  5. ZURIKU

    Different purposeful Endoskeleton types. [Basic/Small/Large/Mule] (W/ Updated Concept Art)

    Just thought i'd mention that i updated the design of the Battle Endoskeleton. Felt like the original didn't make much since it really only showed it being covered with to much armor, and felt like it didn't have a similar enough of a identity to the rest of the designs. As well the hands are...
  6. ZURIKU

    Cav's shield suggestion

    Honestly i do see the appeal to ships being in this game, even though the style is more "Hammer and Nail" kind of... machine style. Especially if this were used on something like absolutely huge mother ships, to keep the wars going on for a bit longer because i imagine they will be a extremely...
  7. ZURIKU

    Dev & Player Created: Enclosed Gamified locations/bases?

    Keep in mind- this is just a idea that i'm on the fence as well with but i think it's a interesting topic to bring up. (Forgive me if a thread has already been created for this topic) What i keep thinking about is how much i want to break into the ground first person shooting, Or using the...
  8. ZURIKU

    Developer run events

    The devs seam incredibly creative enough, in the grand scheme of things i'm sure they have something planned. I mean the fact that they are promoting warring factions enough in the game is probably suppose to be what we're asking for. Any by the way, I keep forgetting but there's no stopping...
  9. ZURIKU

    Developer run events

    What would benefit the game is just having some kind of weekly/bi-weekly/monthly event that could be alerted to all players by default, and then can opt out whenever. This would give players a direction to test out their new ships that they design as well as some of the more solo players getting...
  10. ZURIKU

    Different purposeful Endoskeleton types. [Basic/Small/Large/Mule] (W/ Updated Concept Art)

    I was thinking about the idea of players actually being different endoskeletons for different purposes. As well making it seam like the starbase universe is filled with different robot 'species' And gives a variety in investing in specific aspects of the game that players enjoy doing most...
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