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  1. Johnwarosa

    Notepad module

    It would be able to hold up to 1024 lines of text and unlike Yolol it would have no character limit per line. It would be useful for sharing and holding notes or being used as Captain's Log.
  2. Johnwarosa

    Make propellent tanks as easy to replace as fuel rods

    So that you can refuel in spac without too much fuss.
  3. Johnwarosa

    Ship creator lock window

    Had the exact same issue yesterday.
  4. Johnwarosa

    Rover parts

    Stuff like wheels, wheel motors, etc. to allow for transport on the moons.
  5. Johnwarosa

    Module designer - for making Easy Build custom modules

    I know Easy Build still needs fixing, but once that's done, how about a module designer for making custom easy build modules? Crafting them (in the same way as the premade modules) would require ore as defined by the parts used, but would give no research points (to prevent anyone from...
  6. Johnwarosa

    RTX On

    I wish this game had advanced raytraced lighting, reflections and shadows. I know this would require basically rewriting your renderer, but I think the effect, even the same textures and models would be amazing.
  7. Johnwarosa

    Unfiortunate landing but successful visit, "Szellem" is not a lone moon anymore.

    Great achievement, now you need to organize a rescue mission.
  8. Johnwarosa

    Allow placing thrusters on hinges/sliders.

    It will allow bigger freedom with designs, such as VTOL ships that only have few thrusters that rotate into place or transforming vehicles.
  9. Johnwarosa

    Other games of the genre. What would you like to be borrowed, or not.

    Voxel-based planets/moons you can mine through, like in Space Engineers. While getting to the good ores would take some time (as opposed to the asteroids), the payoff could be bigger when you encounter a motherlode.
  10. Johnwarosa

    Question: Any displays that allow drawing with pixels?

    Agreed, though I think a vector display (think Asteroids arcade or Vectrex) would be much more interesting and fit the game art style better.
  11. Johnwarosa

    Mounted explosives

    These would be higher-yield version of remote explosives, but would need to be bolted and wired on the ship and detonated using a signal. Usage would include self-destruct sequence to deny loot for pirates or (if wired and placed carefully) blasting part of the ship away to e. g. shield from the...
  12. Johnwarosa

    Allow real money trade in the TOS

    I don't really know... on the one hand, it would allow people to make money off the game they like, but on the other, it is a slippery slope that could make the game pay 2 win (and not because of greedy developers this time!) if not handled carefully.
  13. Johnwarosa

    Better Transponders

    Nah, I think that transponders should have "display text" field that would allow you to enter any text you want, defaulting to the "[username] 's Ship". Maybe as an T2 transponder, but I think this is the best solution.
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