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  1. Nolfinkol

    Incorporating an in-game Ship design element into the real-time MMO, and abolishing a separate Creative mode

    I can see that happening I guess. While I'd be totally occupied with tons of ship ideas and possibly the length of time it takes to put them together piece by piece like some sort of model kit or lego set (especially since the smallest dev made ship is ~300 pieces), I can easily see people...
  2. Nolfinkol

    Incorporating an in-game Ship design element into the real-time MMO, and abolishing a separate Creative mode

    True that was one of the possibilities I had in mind for starting out since I know we at least need a pre-made ship bought with starting station job money to get to the asteroids to mine resources for all sorts of resources
  3. Nolfinkol

    Incorporating an in-game Ship design element into the real-time MMO, and abolishing a separate Creative mode

    I want to add that if there was a very limited sandbox mode strictly for building ships and possibly testing them (maybe that would be too much for those who are worried it'd keep people out of the MMO), maybe it'd be beneficial for everyone if such a mode existed before the game released so...
  4. Nolfinkol

    Incorporating an in-game Ship design element into the real-time MMO, and abolishing a separate Creative mode

    I don't believe the devs would ever allow a sandbox mode to give players the ability to warp around the entire playable area at will. The FAQ strictly says in sandbox mode you can't "progress". Their description hints that they intend to make the mode unlike an actual game to play and is very...
  5. Nolfinkol

    Incorporating an in-game Ship design element into the real-time MMO, and abolishing a separate Creative mode

    I think regardless of a sandbox or not, people are going to spend a lot of time offline or avoiding player interaction in the MMO if they wanna learn to build ships primarily. Without a sandbox mode to quickly test out ideas before committing to them with time, energy, and resources, a...
  6. Nolfinkol

    Here's a clip from Hamstah's Twitter showing detailed damage on an Empire ship!

    The use of voxels is such a nice touch to really show a finer level of destruction without getting too taxing on hardware I imagine :O
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