Search results

  1. DivineEvil

    light ship weapons?

    The only question in my head about it is, what for? Tripod weapons themselves were conceptualized and developed for the sole reason to give multi-crew ships a fighting chance against piloted fighters - to give additional crew members something practically useful, where turret-mounted weapons...
  2. DivineEvil

    Magic

    What would be the point? The point of magic in a fantasy setting is to allow inexplainable powers, events, and entities that defy the natural laws. Why would we want these in the Sci-Fi setting of Starbase, where technology allows the same? Large NPC factions and voxel terrain have absolutely...
  3. DivineEvil

    Let's discuss: Who was the target audience for the EBM?

    EBM is intended for new players unfamiliar with the SSC. That's pretty much obvious. As for my opinions on the feature: - EBM should've been designed as a mode for SSC from the beginning. I have expressed concerns and assumptions about it since the feature was introduced into the discussion...
  4. DivineEvil

    EA Update 22.9.2021 (Early Access Build 627)

    In Closed Alpha, stations worked and were built completely differently, and ships were bought purely with credits. Some issues were not present in CA at all. In the beginning, there was nothing. Then, there were mechanics and features. Those features and mechanics give rise to bugs. Having a...
  5. DivineEvil

    Warp Drives and Hyperdrives in Starbase

    Perhaps you should move to that topic then. This post doesn't seem relevant to the discussion. If large ships can manage warp drives but smaller ships can't, then it will be impossible to pirate against warp-equipped ships that whizz by from the safe-zone. If smaller ships can manage warp...
  6. DivineEvil

    Warp Drives and Hyperdrives in Starbase

    I stand against warp drives. - Something being expected to be useful doesn't make it necessary. - Something that is unnecessary does not justify the development of an entire machinery architecture, that is essentially existing structures of power and thrusters combined, just to circumvent the...
  7. DivineEvil

    EA Might be Premature

    The main Sink of Starbase is spaceships. Everything that is done ultimately pays into designing, constructing, upgrading, repairing, and supporting ships. Ships are constantly being created, traded, and improved upon. However, at this stage of development, there are very few opportunities to...
Top