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  1. kevinTOC

    Starbase market - how does it exactly work?

    Read my OP. There you'll see what I'm asking.
  2. kevinTOC

    Starbase market - how does it exactly work?

    Again, this doesn't answer my question(s)
  3. kevinTOC

    Different kind of thrusters.

    I believe the devs mentioned that it's very difficult to get a ship up to even 90m/s. I'm pretty sure even the Hedron doesn't even go that fast.
  4. kevinTOC

    Starbase market - how does it exactly work?

    Interesting for sure, but doesn't answer my question(s).
  5. kevinTOC

    Starbase market - how does it exactly work?

    How does the StarBase ship market exactly work? Is it just a simple catalog of various ships, with a pricetag, or more of a local market, where people have to physically visit a store? * How does quantity work, if there is any? Do you have to build a ship before you can sell one? Say you build...
  6. kevinTOC

    If YOLOL chips are runned client side. Wont everyone see something different in big faction factory cause multiple people will work on it?

    I know I wouldn't like this system. this would seriously limit the potential usefulness of actual factories. I very much hope this could be changed at some point.
  7. kevinTOC

    Different kind of thrusters.

    If you want more thrusters, why not just suggest modular thrusters? Seems much more efficient in terms of block count, not to mention would be far more flexible.
  8. kevinTOC

    Practicality vs. Coolness. Where do you stand?

    Well, if I'm building ships, my first priority will be functionality: make sure it works first. Then, I go to make it look nice without sacrificing too much of the functionality. I don't think tanks are only designed with armor in mind. Of course, I'm not saying that functionality and...
  9. kevinTOC

    Boltcrackers 6 - Ship Modifications

    I honestly hope torpedoes/rockets are at least faster than ships. If they move at the same speed as a fighter going top speed, it will not leave the fighter. If anything, it'd go backwards to the pilot.
  10. kevinTOC

    Not sharing ship blueprint rights

    Who's going to bother with that? How is a little team of designers going to face off against a multi-million currency clan? And as @PopeUrban mentioned, why would you sell your blueprints? It does seem like a rather poor choice of business. If someone bothers to buy a ship, why would he/she buy...
  11. kevinTOC

    Not sharing ship blueprint rights

    Problem is, you can't expect everyone to be nice. Not everyone will be honorable, and there will be someone who inevitably will try to sell it off as his/her own idea, and possibly succeed in doing so. Ultimately, you wouldn't have to. Given enough time, you could likely completely automate...
  12. kevinTOC

    Not sharing ship blueprint rights

    Obviously, I can't talk for everyone, but isn't the actual building of the ships the joy? It seems -to me at least- that the joy of building ships is the actual building itself. Besides, aren't hand-made products generally more valuable?
  13. kevinTOC

    Not sharing ship blueprint rights

    Why would you sell blueprints in the first place? Wouldn't it be much better to simply build the ships, then sell them? I for one would not share any of my blueprints if I build a ship and decide to sell it to people. Setting up a system with dealers (or ordering in bulk from the factory) seems...
  14. kevinTOC

    Stuff I've been wondering about

    I've been wondering about some things in SB: I imagine that some of these questions have already been asked or answered, but eh. How will the economy work? Would the economy be entirely player-driven? Would the currency of SB be dynamic? (Could it inflate/deflate, etc.) Would it potentially be...
  15. kevinTOC

    Spacial Awareness Within Spaceships

    Actually, spotters on ships is not a bad idea. Just make sure that they can do it right. :D
  16. kevinTOC

    Spacial Awareness Within Spaceships

    Parking sensors! "Beep...beep...beep...BEEPBEEPBEEPBEEPBEEPBEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEP*CRASH*"
  17. kevinTOC

    ICO - Intergalactic Cooperation Organization

    Thanks, I'm hoping for when I actually do launch it, I get at least 50% of all factions in there. I really just need to figure out an effective way to get people to join it. (I don't really want to message every single faction about it, lol.)
  18. kevinTOC

    ICO - Intergalactic Cooperation Organization

    What is ICO? Simply put, think of ICO as a large chamber with hundreds of seats, all occupied by a representative of a faction, discussing and coming up with solutions to various topics, situations, issues, etc. ICO's idea is to serve as a central communications-hub for factions. ICO also...
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