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  1. My thoughts on the current direction of the game.

    Way too much afk. I am saying this for 1.5 years now
  2. Gunships

    Thanks!
  3. Gunships

    Waselon is right
  4. Starbase Progress Notes: Week 34 (2021)

    Not a fan of the new notes. Text is pixelated and I cant ctrl+f
  5. PTU Update 19.8.2021 (PTU Build 560)

    Yoyo. Good stuff :D
  6. Real ships, real logistics, actual space battles! - Safe-field disruptor and warp drives -

    That is Humprey and it was made by @mrfotnz[930] and that ship is completely not combat viable
  7. Station Siege FAQ

    Is there gonna be any form of passive defense systems? Or will we be casing situations of we are 20, they are 50, we cant do anything to protect ourselves? I am talking about auto turrets, traps, honeycombing. Cause like the current raiding is really only about who has more people.
  8. Rails and Rail Movers - Requesting feedback on current rail usage

    Be free to remove them. We use them only for exploits.
  9. The downfall of Starbase

    I do agree with most of the poins but well. It was fun being a backseat dev but now we have to just hope they can make it work.
  10. Ship speed, max speed and thruster spam

    its actually more efficient than going slow
  11. The SSC desperatly needs more Quality of Life.

    Yeah I think they should be merged
  12. The SSC desperatly needs more Quality of Life.

    tbh I see big issue in auto bolting being trash and cabling/piping taking too long. That takes up most of my time. Given QoL, I would like to see an option to connected devices with a link tool to remove the need to copy-paste stuff many many times
  13. Small-Scale Base Building

    It must have some sort of raid protection. I dont want to be online 24/7 to defend my small base but I do want a small base in space
  14. Gunships

    they were always trash and always will be
  15. Gunships

    Why cant we just have this for turrets to sit inside them with mouse aim...
  16. Gunships

    Big dislike (n)
  17. Update 3.12.2020 (Alpha 305)

    Player mass now affects ship movement this is terrible
  18. Ship speed, max speed and thruster spam

    No it really does not. Big ship, naval or in any cinematorgraphy are usually much faster and much more capable of long range exploration. In SB the smaller you go the further you can fly.
  19. Ship speed, max speed and thruster spam

    Ok so what are the problems? - Bigger Ships are often very slow cause we have very weak thrusters and very heavy materials. - Flight times for utility ships are way too long, it forces you to watch youtube, play something else during the travel (100km 25-55minutes at current...
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