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  1. blazemonger

    resurect starbase

    And let's not forget; EVE:Online .. dying since 2003 ;)
  2. blazemonger

    resurect starbase

    I agree with the points you raise. I also see immediate responses that basically just show many do not understand what happens during Alpha stage game development. And if I am very honest, I can't blame anyone for those responses and do believe that Frozenbyte burnt their fingers on this one. I...
  3. blazemonger

    resurect starbase

    I did not say that, I said that (over time and as the game completes) balance passes will refine and improve the techtree. We're in alpha, this mean stuff can come and go, will break and break again.. Over time, the actual featureset will emerge and more towards beta is where we would start...
  4. blazemonger

    resurect starbase

    Did I ever say everything was perfect? I'd say the opposite is true. Yes, a big part of the problem is expectations many in the community seem to have. At the same time, I also pretty much said that FB is at least in part to blame for allowing that to happen. The game development itself has...
  5. blazemonger

    resurect starbase

    @FLMNAG - delete this fucking tech-tree (read the steam reviews) - regenerate all the asteroids (read the steam reviews) It's quite clear that many of the steam reviewers lack much, if any understanding of the concepts of a game being in alpha development. Tech trees are an inherent part of...
  6. blazemonger

    State of SB - An Alpha player's point of view.

    No, they have not. What "features" have been introduced? I mean, most of the time so far has been spent on adjusting some balance issuees to bring the gameplay that is in to a level it can be controlled. All I am seeing is game mechanics coming in intheir initial iteration, a lot of which can...
  7. blazemonger

    State of SB - An Alpha player's point of view.

    I have no idea what the OP was expecting but: Starbase _has not launched yet_. It entered early access IN ALPHA. It seems OP really does not understand this and expects a "game" to exist at this time. It can be argued whether opening up to early access was a good idea, personally I think it may...
  8. blazemonger

    Starbase Progress Notes: Week 39 (2021) - Moon Bases and Mining status update

    Solid progress. Personally I would much rather see you guys take your time, miss an "announced" deadline but come out with a solid implementation a bit later. This is not a race, the road ahead is long still so yes, better delay to get it right than rush and miss the mark is what I'd prefer..
  9. blazemonger

    Sieges and their effect to PvP

    Overall, I like what is discussed in OP.. The details and balance passes that will be needed will all come in time. The concept and thinking behind the mechanics seems solid to me.
  10. blazemonger

    Starbase Progress Notes: Week 36 (2021)

    CCaps can't fire weapons, so even if you can fit them, you would not be able to use them until you "upgrade" to a MCAP ..
  11. blazemonger

    PVE is already failing...

    Certainly true on both fronts @le_souriceau I guess point regarding the latter is that basically sailing a one-track course, ignoring any possible others, and bashing anyone who tries to bring or keep those relevant in the discussion is not productive in that respect. A game like SB is not...
  12. blazemonger

    PVE is already failing...

    Pretty nice write up there. Graphs are cool as they visualize data quite clearly in many cases. On the other hand, looking at graphs with a subjective perspective can lead to gross misunderstanding and forming incorrect expectations/opinion. All these graphs show is a snapshot of the current...
  13. blazemonger

    Update on upcoming features and some recent discussion topics and events.

    So, if Steam told you to wear a yellow hat to best enjoy playing Starbase you'd do that and call out anyone who does not I guess? While I can't say for sure as I do not know, I would expect those labels to be set by the devs and from that, they are mostly a way for the game to show up in Steam...
  14. blazemonger

    PVE is already failing...

    Math for what? I make trips into the belt and now to the moon frequently, have yet to encounter any sort of "resistance" and I know many who do the same. Some ores are used on projects, some is stockpiled or sold. I'd love for higher tier ores to become more valuable as I have so much stock by...
  15. blazemonger

    PVE is already failing...

    This is simply not the case as the safe zone only has the basic resources and some blips of the next tier. Anything beyond that needs to come from outside the safe zone (and does in pretty decent quantities). The big, missed point here shows a lack of actually understanding people who do not...
  16. blazemonger

    Starbase Roadmap Update 3.9.2021

    Sensible changes. Happy to see VoIP and improved ship controls. While it mentions only mouse controls, I do hope for Joystick/controller as well Seeing how the open alpha launch will have cause a lot of "urgent" work to take priority it made sense there was going to be a reshuffle and yes...
  17. blazemonger

    GIVE US A REASON FOR THE BIG BAN FROZENBYTE!

    Instead of posting here, how about you petition FB as you should. Posting here will achieve nothing. You can say you did nothing wrong as loud as you can here, FB woudl not be able to comment in public either way and protesting a ban in public is in fact a breach of TOS in itself so if had not...
  18. blazemonger

    Griefing and social engineering policies

    This.. very much.. I think terminology and non-native English is something causing misinterpretation and/or an easy way into spinning what is said to suit one's specific narrative. I also agree that the term "PVE player" is not fitting in the context of SB, there is no PVE in the traditional...
  19. blazemonger

    EA Update 1.9.2021 (Early Access Build 581)

    Thank you for that clarification. Here's to that being fixed..
  20. blazemonger

    Update on upcoming features and some recent discussion topics and events.

    I'm not saying you should control what people do outside the safe zone, I am saying that what they choose to do there should have consequences with regards to their access to "safe" areas. A known pirate may be free to do as he pleases on open seas, as he enters territorial waters it is not...
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