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  1. La_fleur_

    Starbase's Top Issues #6: "Free" Gameplay Mechanics

    Only quick repairs can be made at the Docks, and as Lauri wrote earlier, the more often repairs are carried out, the higher the price. Refueling ships as on Origin should be a separate object. Perhaps even the repair shop is also a separate facility. So is the ship storage dock. Everything...
  2. La_fleur_

    Starbase's Top Issues #6: "Free" Gameplay Mechanics

    I agree with the author of the topic by 90%. The physical volume of the station must contain an equal value of another physical volume. If this is difficult to implement for gaming technical reasons, then it is worth buying slots at the docks. The more ships there are on the station, the higher...
  3. La_fleur_

    Starbase's Top Issues #9: The Death of a Dream - The SSC

    Killing an SSC is a very serious matter. This action deprives the game of the uniqueness of ships and the search for optimal parameters. It's a science game. Designing ships is part of the scientific process. I agree that this is a game within a game and it kills the game. But at the same time...
  4. La_fleur_

    Открытие официального русскоязычного сообщества Starbase

    Нас осталось мало. Но мы будем поддерживать насколько это можно тему на форуме ))
  5. La_fleur_

    Открытие официального русскоязычного сообщества Starbase

    Я еще тут и еще верю что игра оживет!
  6. La_fleur_

    Stations

    Then I think it would be appropriate to maintain the station in and the station warehouse in repair. The warehouse must be serviced. The mechanics of corrosion are perfect
  7. La_fleur_

    Stations

    Developers remove from the game the eternal shield that protects the station is wrong, remove the free 10 thousand cells, enter into the game so that the station warehouse is a physical object that needs to be built, developed and expanded. For the warehouse to work, constant energy is needed...
  8. La_fleur_

    Capital ships

    I completely disassembled the ship. Why does he write that there is one object? It's not here!
  9. La_fleur_

    Capital ships

    I removed the corner beams, but the game still sees that the skin is connected, and this is wrong
  10. La_fleur_

    Capital ships

    Chunks are separate from each other. If the fry belongs to one chunk, then he no longer sees the skin from another chunk
  11. La_fleur_

    Capital ships

    Unfortunately, nothing helps. I've tried everything I could, but no it doesn't work
  12. La_fleur_

    Capital ships

    They built a capital ship. All beams stand perfectly according to the documentation. There is not a single problematic beam. But it still indicates that there are allegedly damaged beams. Why? What to do? Is this a problem being solved or is it a bug? There are no devices on the ship.
  13. La_fleur_

    Spherical Ore Search

    Lunar mining and mining in the laundry need to be completely changed. It is necessary that the ores are presented not as they are now, but in certain clusters to create points of interest for players. For example, on the Northern Polis of Elysium there would be places with snow caps where Lucium...
  14. La_fleur_

    Spherical Ore Search

    All these ideas are not new. When lunar mining was introduced, I lost the need to mine ore inside the belt. I turn on the moon miner and do nothing else. The miner mines the ore himself. Now the game is in a frozen state and it is not clear what will happen next with the game.
  15. La_fleur_

    Mouse Control - just one request

    The game is going through bad times and no one knows if there will be more content in it.
  16. La_fleur_

    Allow ships to auto-transport over long distances.

    There are a lot of things missing in this game and it's not there. The game is at the testing stage and at the freezing stage. Someday it will appear in the game, as well as many other things. Let's believe and be greedy
  17. La_fleur_

    Открытие официального русскоязычного сообщества Starbase

    Обновим темы чтобы жила. Ждем обновления
  18. La_fleur_

    Endos that log out under fire should insta-die

    When you exit the game, your character remains in the place where you left him. And he can be killed if he is outside the sz. Therefore, it would spur players to look for safe places.
  19. La_fleur_

    Endos that log out under fire should insta-die

    I have two variants: Variant 1: To make the character not disappear from the game at all at the time of exit. Here you can also recharge the character, repair it, and so on. Variant 2: Implement a 60-second delay before entering the menu, but there are also many nuances here.
  20. La_fleur_

    How do I get off this moon?

    I had 1200 packs of Karnite. 111 left
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